supercell
34 open jobs
Product Manager, Data Platform
We are looking for an experienced Product Manager to join our Data Platform team. In this role you will discover and drive impactful data products that help us make better decisions and improve player experiences for hundreds of millions of players across our games. You will
Senior Technical Artist, Project R.I.S.E
Great-looking games don't happen because someone drew something beautiful. They happen because someone figured out how to get that beautiful thing running at a stable framerate, on a phone, in a build the whole team can iterate on twenty times a day. That someone is you. We're
Marketing Creative Lead
Great games deserve creative that makes people want to play them. We’re looking for a Marketing Creative Lead to shape the future of User Acquisition Creative across Supercell’s portfolio of live and new games. Based in Helsinki, you’ll lead and develop our UA Creative team, set
Head of Editor & Tools
We are looking for an exceptional leader to build and lead one of the most critical new teams in Titan: Studio Tools. Titan is Supercell's proprietary game engine, the in-house technology that powers every game we make, reaching 300 million players a month. Titan is also the
Senior Match-3 Designer, New Game
We’re looking for a talented and highly experienced Senior Match-3 Designer (internally Game Designer) to join our lovely and ambitious game team and help craft fun, rewarding and memorable puzzle experiences for our cozy mobile game. You’ll own the overall match-3 gameplay
Senior Software Engineer, Supercell ID (Client SDK)
We are looking for a Senior Software Engineer to join the Supercell ID product team. Supercell ID connects hundreds of millions of players to Supercell’s ecosystem. We build the account and identity system that connects our games and web services into a cohesive player
Applyto Senior Software Engineer, Supercell ID (Client SDK) at supercell seen live 11h ago posted 31 days agoQuality Engineering Lead
We are looking for a Quality Engineering Lead to join the Player Platform team, owning quality strategy and execution across Supercell Store, Supercell ID, and Supercell’s web presence. In this role, you will shape and lead the quality function for a set of systems that touch
Senior Level Artist, Project R.I.S.E
We are looking for a passionate and experienced Level Artist to join our Shanghai Studio. Your focus will be on building immersive and gameplay-driven environments for project R.I.S.E. The ideal candidate will have demonstrable experience in level art, environment dressing, and
Product Lead, Game Engine
We are looking for an experienced Product Lead to own Titan as a product. Titan is Supercell's proprietary game engine – the in-house technology that powers every game we make, reaching 300 million players a month. Titan is also the name of the ~ 70 people organization behind
MarTech Engineer
We're looking for a MarTech Engineer to own and evolve our CRM data platform. Today it powers scheduled data syncs; tomorrow it will power real-time, multi-channel marketing and audience activation across email, mobile push notifications, and future channels like WhatsApp. This
Marketing Data Science Lead
We’re hiring a Lead to take our Marketing Data Science team forward. About half the role is project ownership and stakeholder leadership: turning questions and needs from game teams and marketing into well-scoped Data Science work, and shipping outcomes that change decisions.
Head of Performance Marketing
Lead the marketing engine behind some of the world's most iconic mobile games. We’re looking for a Head of Performance Marketing to join Supercell – someone who combines strategic capability and clarity, technical depth, and people-first leadership. You’ll lead our Performance
Senior Automation Engineer
We’re looking for a Senior Automation Engineer to join our Central Automation team in Helsinki and help shape the next generation of engineering tools across Supercell. You’ll work alongside our Automation team to improve the systems hundreds of automated tests rely on every
Live Ops Designer, Hay Day
We are looking for a Live Ops Game Designer to join the Hay Day team to drive player engagement and business growth through live operations and monetisation-related initiatives. As a Live Ops Designer, you own and execute on multiple areas of the game, all while providing
Senior UI Artist
This is your opportunity to work on Clash Royale at Supercell, one of the most beloved mobile games in the world, and continue bringing joy to the millions of players who enjoy the game every day. We are looking for an experienced and passionate Senior UI Artist to join the
Gameplay Capture & Video Artist, Creative Studio
From explosive action to cozy casual, join us to make it all look as good as it plays. Supercell makes games for as many people as possible – games that are played for years and remembered forever. The Creative Studio's job is to make sure the world sees them at their best.
Applyto Gameplay Capture & Video Artist, Creative Studio at supercell seen live 11h ago posted 93 days agoCompetitive Experience Manager, Clash Royale
We’re looking for a Competitive Experience Manager to turn Clash Royale into the place for serious skill and serious hype. You’ll own the vision for competitive Royale from in-game systems to global moments and work across teams to build an ecosystem players and viewers can’t
Applyto Competitive Experience Manager, Clash Royale at supercell seen live 11h ago posted 97 days agoCompetitive Experience Manager, Clash Royale
We’re looking for a Competitive Experience Manager to turn Clash Royale into the place for serious skill and serious hype. You’ll own the vision for competitive Royale from in-game systems to global moments and work across teams to build an ecosystem players and viewers can’t
Applyto Competitive Experience Manager, Clash Royale at supercell seen live 11h ago posted 97 days agoMarketing Producer, Clash Royale
We're seeking a Marketing Producer to bring operational excellence to Clash Royale. Step into the heart of a new global marketing organization, where you'll engage with an iconic game brand and captivate millions of dedicated gamers worldwide. We're looking for a highly
Principal Product Manager, LiveOps & Monetization, Clash Royale
We are looking for a Principal Product Manager to join the Clash Royale team to drive player engagement and business growth through Live Operations, and monetization-related initiatives. You get to own and execute on multiple areas of the game, all while providing unmatched
Applyto Principal Product Manager, LiveOps & Monetization, Clash Royale at supercell seen live 11h ago posted 116 days agoGame Lead, Boom Beach
Come drive the growth of Boom Beach, you will have the unique opportunity to take full ownership of a live title, shaping its strategy, performance, and long-term direction while impacting millions of players every day. As a Game Lead, you will operate with full ownership of
Product Marketing Manager, Brawl Stars
In the Brawl Stars marketing team, your four Ps are Passion, Players, Pop, and Peculiarity! To succeed in this role, the team keeps talking about Creativity, Creativity, Creativity. You might be the missing fourth C if you can create catchier copy than this! Brawl Stars is one
Senior Programmer, Engine Reliability
Our engine, Titan, powers some of the highest-grossing games in mobile – titles that have generated billions in revenue and reach hundreds of millions of players. We are investing heavily into the future of Titan, and as part of that investment we’re building a brand-new
Product Lead, D2C
Supercell is building direct relationships with players through the Supercell Store and other direct-to-consumer (D2C) products. D2C is already a significant element of each game’s P&L, and key to Supercell’s mission to create great games that as many people as possible play for
Senior Engine Programmer
We are looking for an experienced engine programmer to join one of our internal engine teams, which is responsible for the core runtime and platform layer of Supercell’s in-house game engine. The engine teams are independent teams that maintain our internal tech stack and work
Feature Lead
At Supercell, we believe that the best teams make the best games. For Clash of Clans, that means constantly evolving a game millions of players care deeply about, while staying true to what makes it special. We’re looking for a Feature Lead to take ownership of how new features
Art Director, Clash of Clans
Clash of Clans is one of the most recognisable games ever made. We want to keep it that way, and then some. Clash is growing beyond the game, showing up in trailers, campaigns, toys, and collaborations. The visual identity has to stretch to cover all of it, stay true to what
Corporate Brand Manager
We put players first in everything we do. That mindset also guides how we build and evolve Supercell as a brand. Supercell has been around for over 15 years, and as we move forward with a refreshed brand strategy, we’re taking the corporate brand to new heights – sharpening how
Unlisted TEST job - do not delete
This is a test job posting. It is needed for developing and testing Ashby ↔ supercell.com job board integration. This posting is not visible on the public website – only on our test sites "dev" and "staging". Please do not delete this. If you have questions, reach out to Slack
Live Ops Designer, Brawl Stars
This is your opportunity to work with an eclectic group of veteran game makers, on one of the greatest action games on mobile. In this role, you will incept, deliberate and tinker on innovative live ops events that must surprise and entertain our players. Simultaneously, you
Senior Game Designer, Project R.I.S.E
We are looking for a passionate and experienced game designer who specializes in Unreal Engine to join our Shanghai Studio. You will be working on one of our new projects. You should be able to independently design new features and systems, and support their implementation, but
Product Lead, Project R.I.S.E
We are looking for a senior product leader to join a new game and play a crucial role in driving the strategy, roadmap, and plans to prepare for global readiness. You will have the unique opportunity to work on a new Supercell title, and directly shape how that game will be
Senior Client Programmer, Project R.I.S.E
We are looking for a passionate and experienced Client Programmer who specializes in Unreal Engine to join our Shanghai Studio. You will be working on one of our new projects. You should be able to independently design new features and systems, and support their implementation,
Applyto Senior Client Programmer, Project R.I.S.E at supercell seen live 11h ago posted 242 days agoSenior Product Manager, Live Ops & Monetization, Hay Day
We are looking for a Senior Product Manager to join the Hay Day team to drive player engagement and business growth through Live Operations, and monetization-related initiatives. You get to own and execute on multiple areas of the game, all while providing unmatched player
Applyto Senior Product Manager, Live Ops & Monetization, Hay Day at supercell seen live 11h ago posted 261 days ago